Apple IIgs Emulator - KEGS v1.34 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix bug where no config.kegs file could sometimes cause a crash.
- Richard Bennett fixes: Change menus to be retina, and add About dialog
- Save the main window size and position in config.kegs (but not automatically)
Atari 2600 Emulator - Stella v6.7.1 - Released
- Details
- Category: Multiple Platform
What's New:
- Fixed broken mouse and Stelladaptor input for Driving Controller.
- For UNIX systems: Now defaults to using system-installed libsqlite3 when available, and fixes delay on exiting app experienced on some systems.
Intellivision Emulator - NINTV-DS v4.6 - Released
- Details
- Category: Nintendo DS
What's New:
- Massive overhaul to the core emulation to reduce memory footprint. The older DS-Lite/Phat (with 4MB of memory) can now load all of the newest homebrew games!
- Optimizations in Video, Audio and CPU cores provides 10% speed up across the board.
- Improved sound quality for the DSi including a new "BEST" option (not enabled by default) that will render the sound as good as I can make it on the handheld.
- A few small fixes for the CPU core to improve the cycle accuracy.
- With the improved speed, the DSi largely disables frameskip for the best visual experience.
Multiple Emulator Frontend - GameEx Arcade Edition v18.56 - Released
- Details
- Category: Windows
What's New:
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Xbox Emulator - Cxbx-Reloaded - Updated
- Details
- Category: Multiple Platform
What's New:
Fix RtlTimeFieldsToTime and RtlTimeToTimeFields implements
Weekly Updates 01-15-24
- Details
- Category: Multiple Platform
These are emulators that are updated several times a day to a couple times a week.
Many of these emulators can be updated to the lastest "nightly builds" from within the emulator itself.
I'm posting the latest versions every Monday or Tuesday for those who may be interested.
Nintendo 3DS Emulator - Citra Nightly-2077
Multiple System Emulator - FinalBurn Neo Nightly 01-14-24
Multiple System Emulator - Mesen Nightly 01-13-24
PlayStation 2 Emulator - PCSX2 Nightly v1.7.5462
PlayStation Emulator - PCSX-Redux Nightly 01-13-24
Sega DreamCast Emulator - Redream v1.5.0-1101
Nintendo Switch Emulator - Ryujinx v1.1.1110
PlayStation Vita Emulator - Vita3K Nightly 01-14-24
Nintendo Switch Emulator - Yuzu v1680
WonderSwan Color Emulator - WonderDroid Ultra v5.5 - Released
- Details
- Category: Android
What's New:
fixes a data loss bug
Nintendo 64 Emulator - simple64 v2024.01.1 - Released
- Details
- Category: Multiple Platform
What's New:
Update mupen64plus-core and parallel-rsp to latest versions
SAM Coupe Emulator - SimCoupe v1.2.13 - Released
- Details
- Category: Multiple Platform
What's New:
- fixed shifted SDL key symbols not working in debugger
- fixed truncated WAV audio recordings due to missing close+flush
- fixed "Pause" not clearing in Win32 caption after CPU reset
- fixed phantom inputs on later SDL joystick axes causing issues
Mupen64plus Frontend - Rosalie's Mupen GUI v0.5.5 - Released
- Details
- Category: Multiple Platform
What's New:
- Add TryExec to desktop file
- Update mupen64plus-core, parallel-rsp, mupen64plus-rsp-hle, GLideN64 and SDL_GameControllerDB
Game Boy / Color Emulator - SameBoy v0.16.2 - Released
- Details
- Category: Multiple Platform
What's New:
Accuracy Improvements/Fixes
- Improvements to the “Accurate” frame blending option; SameBoy now correctly tracks the “parity” of each frame, and uses a more realistic blending ratio
- Support for bootleg ROMs that claim to have no RAM in the MBC field, but also declare a non-zero RAM size
Bug Fixes
- Removed XAudio 2.7 support and replaced it with the redistributable version of XAudio 2.9, fixing various crashes on Windows 7
- Fixed an issue with the menu graphics being glitched in the SDL frontend if SameBoy is set to display a border
- Fixed the update dialog in the Cocoa frontend displaying the changelog in the wrong font on versions of macOS
- Fixed Quick Look support being broken on macOS Sonoma
- Fixed a bug where the Cocoa and iOS frontend would sometimes flicker when using the Metal renderer
Emulator Bundle - WinDS Pro v2024.01.12 - Released
- Details
- Category: Windows
What's New:
New Version of WinDS PRO 01.24.12 with updates toproject64, citra, ares, dolphin, duckstation, pcsx2, yuzu, ppsspp, rpcs3.
Nintendo 64 Emulator - DaedalusX64-vitaGL v20240112.2 - Released
- Details
- Category: PlayStation Vita
What's New:
- Add Portal 64 to romset.
- Updated LiveArea Assets
- Cleanup code from PSP remainings and add back HAVE_CUSTOM_HEAP=1.
- Drop no longer required HAVE_CUSTOM_HEAP.
- Added CRT filter post-processing effect.
- Fix compilation on latest vitaGL and vitasdk builds.
- Fix compilation on GCC11 or later.
- Update SCE_POWER_CB_* to latest names
- Improved Russian translation.
- Minor adjustments.
Atari 8-bit Computer Emulator - A8DS v3.8a - Released
- Details
- Category: Nintendo DS
What's New
- Optimize sound core a bit to improve scratchy sounds.
Amstrad CPC Emulator - ACE-DL v2024 (Windows Fix) - Released
- Details
- Category: Multiple Platform
What's New:
CTM crashes in some cases
Multiple Emulator Frontend - Nostlan v2.4.1 - Released
- Details
- Category: Multiple Platform
What's New:
This update adds some new names to the Patreon supporter credits (thank you!) as well as updated databases and general bug fixes.
Android Emulator - MuMu Player v3.7.7 - Released
- Details
- Category: Windows
What's New:
New functions
- Added the function of Game zone;
- Supported separate volume adjustment for apps, effective when enable the "keep-alive" function
Experience optimization
- Optimized the experience of Gamepad operation, Keyboard and mouse operation, tab split screen, operation recording and other functions
Compatibility and fix
- Optimized the gaming experience of Dynasty Warriors M.
PlayStation Emulator - DuckStation v0.1-6283 - Released
- Details
- Category: Android
What's New:
- Performance improvements
- Disc changing for bin/cue (from scanned games)
- Post-processing shaders (GLSL+Reshade)
- Enhancement compatibility improvements
- New, faster recompiler (NewRec, still experimental)
- Switch to rc_client for RetroAchievements
- Unify hardware renderers
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