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MAME v0.274 - Released

Details
Category: Multiple Platform
Published: 31 January 2025

MAME (64bit)  MAME (Source)

What's New:

MAME Testers bugs fixed
-----------------------
- 01595: [Sound] (galaxian/galaxold.cpp) drivfrcg, drivfrcb , drivfrct, drivfrcsg: The crash sound doesn’t play. (Robbbert)
- 04095: [Sound] (namco/namcos1.cpp) splatter, splattero, splatterj: Music for the second stage boss scene is incorrect. (hap)
- 04546: [Graphics] (snk/lasso.cpp) pinbo, pinboa, pinbos: The background color is incorrect. (hap)
- 04729: [Misc.] (namco/namcond1.cpp) ncv1: [possible] The graphics ROM appears to have an incorrectly set bit. (MASH)
- 05592: [Graphics] (konami/asterix.cpp) All games in asterix.cpp: The windmill animation doesn’t work properly. (hap)
- 06865: [Interface] (taito/undrfire.cpp) undrfire and clones: The fake “Show gun target” switch doesn’t work. (hap)
- 07312: [DIP/Input] (irem/m72.cpp) poundfor: Trackball inputs don’t work properly. (hap)
- 07543: [Misc.] (konami/rungun.cpp) rungund, rungunad, rungunbd, rungunuad, rungunud, slmdunkjd: Out-of-bounds accesses. (hap)
- 07573: [Sound] (orca/espial.cpp) netwars: Sounds/music play too slowly. (hap)
- 07938: [Known Issues/To-Do's] (konami/konamim2.cpp) totlvice, evilngt: Second and third player light gun inputs are missing. (hap)
- 07958: [Sound] (sony/taitogn.cpp) kollon, kollonc: Sound is distorted. (hap)
- 08472: [Misc.] (sinclair/atm.cpp) some sinclair/* drivers: The emulator crashes on out-of-bounds palette accesses. (holub)
- 08510: [Gameplay] (midway/balsente.cpp) stocker: The gear shift control should be a toggle switch. (John IV)
- 08660: [DIP/Input] (namco/skykid.cpp) drgnbstr: The “Allow Continue” DIP switch settings are reversed. (Zach S.)
- 08731: [DIP/Input] (taito/taito_z.cpp) bsharkjjs: Left/Right inputs are reversed. (Uncle Petros)
- 08962: [DIP/Input] (konami/zr107.cpp) jetwave, jetwavej: Analog inputs are too sensitive. (hap)
- 08980: [Known Issues/To-Do's] (konami/konamim2.cpp) all sets in konamim2.cpp: Poor performance while loading. (David Haywood)
- 09052: [Misc.] (sega/segaybd.cpp) rchase: Recoil outputs for both gun controllers are sent to a single output. (AchillesPDX)
- 09054: [Speed] (taito/bublbobl.cpp) tokio and clones: CPU time slices are unnecessarily short. (hap)
- 09060: [Graphics] (gottlieb/gottlieb.cpp) krull: Graphics may not display correctly after loading a saved state. (JimCarlTay)
- 09061: [Color/Palette] (nintendo/spacefb.cpp) spacedem: [possible] The background should be black. (hap)
- 09062: [Sound] (sanritsu/drmicro.cpp) drmicro: PSG sound pitch is too high. (125scratch)
- 09063: [Graphics] (pacman/pacman.cpp) alibaba and clones: The mystery item timer is not displayed. (hap)
- 09065: [Sound] (snk/lasso.cpp) lasso, chameleo, wwjgtin: Sound pitch and tempo are incorrect. (hap)
- 09067: [Interface] The tilemap viewer maps the pointer location incorrectly if the tilemap is flipped on either axis. (hap)
- 09077: [Interface] (nichibutsu/nbmj8891.cpp) mjcamerb, mmcamera: Version on older hardware is not marked as a clone. (Vas Crabb)
- 09084: [Sound] (galaxian/galaxold.cpp) 4in1: Explosion sounds do not play. (Robbbert)
- 09087: [Gameplay] (philips/cdi.cpp) quizardi_10: The game does not boot correctly. (Ivan Vangelista)
- 09094: [Interface] (snk/prehisle.cpp) gensitou: The description does not include the release region. (JimCarlTay)
- 09095: [Interface] UI: The menu item highlight texture is not symmetrical. (Vas Crabb)
- 09097: [DIP/Input] (seta/seta.cpp) drgnunit: The undocumented eighth DIP switch in the first bank adjusts stage time. (GoldS_TCRF)

Read more: MAME v0.274 - Released

Nintendo 64 Emulator - Gopher64 v1.0.0 - Released

Details
Category: Multiple Platform
Published: 31 January 2025

Gopher64 - Windows (x86)  Gopher64 - Linux (x86)  Gopher64 - Linux (ARM)  Gopher64 - Mac (Intel)  Gopher64 - Mac (Apple)  Gopher64 (Source)

What's New:

      • remove rdp_full_sync
      • fix freeze in JFG
      • static link MoltenVK
      • Modify RSP sync points
      • add another sync point for RSP
      • dont run rsp task when dma is busy
      • RDP sync updates
      • add rdram reg that libdragon seems to access
      • fix masking pi regs
      • use TCP_RECEIVE_SAVE_WITH_SIZE for netplay
      • cache apt packages in github workflow
      • cleanup dir detection
      • check accept value of netplay begin_game message
      • use binary format for rom saves
      • dont create new UI on close
      • move sse2neon to versioned folder
      • Use SDL_Vulkan_GetVkGetInstanceProcAddr
      • Don't create UI in same thread as egui
      • Use github arm runner
      • on mac, run game in new process

TI-99/4A Computer Emulator - Classic99 v399.072c - Updated

Details
Category: Windows
Published: 31 January 2025

Classic99

What's New:

- added unsupported Horizon RAMDISK emulation

Cemu Graphic Packs v931 - Released

Details
Category: Windows
Published: 31 January 2025

Cemu Graphic Packs

What's New:

[Skylanders Imaginators] Fix long fall respawn

Amstrad CPC Emulator - Caprice32 - Updated

Details
Category: Multiple Platform
Published: 31 January 2025

Caprice32 - Windows (32bit)  Caprice32 - Windows (64bit)  Caprice32 - Mac  Caprice32 (Source)

What's New

BK Emulator v3.13.2501.10751 - Released

Details
Category: Windows
Published: 31 January 2025

Emulator BK-0010-01, BC-0011 and BC-0011M (32bit)  Emulator BK-0010-01, BC-0011 and BC-0011M (64bit)  Emulator BK-0010-01, BC-0011 and BC-0011M (ARM)

What's New:

Google Translate:

Emulator
  • Relaxing the .bin file control so that even crooked .bin files can be loaded.
  • The memory of the QMS has been made faster.
  • Minstrel's Smoothing Filter is now only enabled when filtering
BKDE
  • Fixed a bug when saving the RT-11 catalog in borderline cases.

Atari Jaguar Emulator - BigPEmu v 1.18 - Released

Details
Category: Multiple Platform
Published: 31 January 2025

BigPEmu - Windows (x86)  BigPEmu - Windows (ARM)  BigPEmu - Linux

What's New:

- New Steam integration! This includes support for game servers, friends/invites, rich presence, and more. At the time of this writing, Valve is still holding the actual Steam release up over some petty nonsense. (like supported categories and Patreon references)
- Added a script for Breakout 2000 touch control. The paddle is horizontally positioned to match the first active touch.
- Added an audio interpolation setting, along with a higher-quality bandlimited audio interpolator.
- Added an option to change the size of the state operation undo buffer.
- Exposed a few more network settings.
- Added options for PvP damage scaling and infinite shotgun ammo to the AvP MP script.
- Added another terrible secret.
- Fixed a bunch of problems in the socket implementation for non-Windows platforms. Special thanks to Luigi for spending the entire morning of December 4, 2024 helping me debug these problems and for offering some excellent tips on developing class consciousness. (he's a big fan of OOP)
- Various changes/optimizations in the network protocol.
- Fixed swipe velocity not being explicitly reset when entering the menu.
- Fixed a GUID conflict bug in the SDL2 input plugin. Thanks to Tartifless for the bug report.
- Fixed script input callbacks having the potential to break movie recording/playback.

68k Macintosh Emulator - Basilisk II v31-01-2025 - Released

Details
Category: Windows
Published: 31 January 2025

Basilisk II - Windows

What's New:

- Fixes an issue with time discrepancy between host and guest when using the extfs (shared folder)

68k Macintosh Emulator - Basilisk II v20250125 - Released

Details
Category: Mac
Published: 31 January 2025

Basilisk II - Mac

What's New:

Several fixes and improvements, among which
- mag_rate (enlarging window size) can now use decimal values, e.g mag_rate 1.3 See setup guide.
- Restarting now possible without freezing or crashing

Arcade v0.274 - Released

Details
Category: Windows
Published: 31 January 2025

Arcade (64bit)

What's New:

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Gamepad Utility - AntiMicroX v3.5.1 - Released

Details
Category: Multiple Platform
Published: 31 January 2025

AntiMicroX

What's New:

Fixed bugs

  • Fix appId on Wayland pull 1100 (by ReillyBrogan)
  • Wrong install dependencies on a Debian build with QT6 #1104

Notable changes

  • New translation: Tamil
  • Update translation for: Spanish, French, Japanese, Finnish,
  • Create deb release dor Ubuntu 24.04
  • Update Windows and Linux SDL mappings
  • Add "game" category to desktop file pull 1085 (by Fr-Dae)
  • Cleanup in logs
  • Add proper note informing about lack of Wayland support for Auto Profiles
  • Cleanup in dependencies
  • Fix some typos and update docs (by zturtleman )

Implemented enhancements:

  • Reenabled --next option #189

Sega Model 3 Arcade Emulator - Supermodel3-PonMi 26 January 2025 - Released

Details
Category: Multiple Platform
Published: 26 January 2025

Supermodel3-PonMi - Windows  Supermodel3-PonMi - Windows (Source) (Linux instructions)  Supermodel3-PonMi - Windows (Source) (Mac instructions)

What's New:

Fixed an issue where the -congif-inputs window was not displayed correctly.

MS-DOS Player v2025/1/26 - Released

Details
Category: Windows
Published: 26 January 2025

MS-DOS Player

What's New:

      • Implement VDDInstallUserHook and VDDSimulateInterrupt
      • Fix accessing across end of memory boundary as WORD/DWORD

Nintendo Switch Emulator - Citron Canary v0.4 - Released

Details
Category: Multiple Platform
Published: 26 January 2025

Citron Canary - Windows  Citron Canary- Linux  Citron - Android  Citron Canary (Source)

What's New

Xbox Emulator - xemu v0.8.12 - Released

Details
Category: Multiple Platform
Published: 26 January 2025

xemu - Windows (x86)  xemu - Windows (ARM)  xemu (AppImage)  xemu - Mac  xemu (Source)

What's New:

scripts/gen-license.py: Get version from glslang subproj
xid: Add Xbox Controller S

Emulator Bundle - WinDS Pro v2025.01.24 - Released

Details
Category: Windows
Published: 26 January 2025

WinDS Pro

What's New:

New WinDS PRO Version 25.01.24, includes WinDS PRO FX in the main installer with updates for ares, buzhawk, dolphin, duckstation, fceux, mgba, rcps3, shadps4, snes9x, pcsx2, ppsspp and xenia.

Multiple System Emulator - WinArcadia v33.9 - Released

Details
Category: Windows
Published: 26 January 2025

 WinArcadia

What's New:

Arcadia, Interton: "Help|Game information..." subwindow: added box imagery.
PIPBUG: added "Settings|BIOS|Artemis (PIP4K 3.93)" option.
Miscellaneous improvements and bug fixes.

ZX Spectrum 48 Emulator - Swan v0.9.8 - Released

Details
Category: Multiple Platform
Published: 26 January 2025

Swan - Windows (32bit)  Swan - Windows (64bit)  Swan - Linux (gtk)  Swan - Linux (qt)  Swan (Source)

What's New

(MESS) Messinfo.dat v0.273 - Released

Details
Category: Windows
Published: 26 January 2025

(MESS) Messinfo.dat

What's New:

- a24play: Corrected input types for the fourth joystick. Fix player 4 joystick definition (#13084). Fix an apparent copy-n-paste error [Mark Garlanger].
- a2gameio: Updated Sirius JoyPort description to mention Atari joysticks being connected to it (#13032) [as-tb-dev].
- a2joyprt: Changed description to 'Sirius JoyPort with Atari joysticks'. Mention permanently attached joysticks in the Sirius JoyPort device description [as-tb-dev].
- a2video: Improved Apple�IIe/IIc keyboard layout and language switch handling. Implemented the Apple�IIgs LANGSEL soft switch [as-tb-dev].
- ad1848: Add support for auto-calibration [Dirk Best].
- bkarast: Changed description to 'Karaoke Station (Japan, set 1)'.
- busicom: Driver was demoted by mistake, it's working ok afterall - who to credit if it must be in the whatsnew? the person that demoted it and found out they were wrong? which would be [Robbbert].
- cdicdic: Fix restarting audio map after stopping it (MT #8833) (#12988) [Andre Zeps].
- cdimono1: BugFix#08833 [Crash/Freeze] (philips/cdi.cpp) cdimono1 [hotmario, hotmariou]: Game may freeze when adding up stage bonus [Andre Zeps].

Read more: (MESS) Messinfo.dat v0.273 - Released

Arcade Games Emulator - SEGA Lindbergh Emulator v127 - Released

Details
Category: Linux
Published: 26 January 2025

SEGA Lindbergh Emulator  SEGA Lindbergh Emulator (Source)

What's New:

Fixed a bug in LGJ when GPU was nVidia and Mesa was set as shader patches.
Update lindbergh.conf

Apple ][+, //e Emulator - izapple2 v2.2 - Released

Details
Category: Multiple Platform
Published: 26 January 2025

izapple2 - Windows  izapple2 - Linux  izapple2 - Mac (Apple)  izapple2 - Mac (Intel)  izapple2 (Source)

What's New:

      • Support for the Softcard Z80 an CP/M
      • Trace of BDOS calls in CP/M
      • Teace of CPM-65 BIOS and BDOS calls
      • Experimental ebitengine based frontend
      • Videx Ultraterm support
      • Fix space converted to ampersand

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