What's New:
- New "Multicolor" mode, allowing for more versatile color remapping
- Circle Pad Pro support
- Software renderer to reduce visual glitches, enabled in Golf
- Double buffering to hide garbage frames and improve frametime accuracy, enabled in Red Alarm and Bound High
- Numerous performance improvements
- In particular, interrupt checking was moved from a polling-based system to predicting exactly when the next interrupt will trigger, improving performance particularly in the Space Invaders intro
- A ROM can be bundled with a Red Viper CIA, to create what is commonly called a "forwarder"
- An error code is now shown when loading a ROM fails
- Fix "Discard" not correctly restoring settings for New 3DS Speedup
- Fix occasional graphical glitches on touch screen when toggling Home Menu