Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- Fix options tool bar and status bar failing to update the window at once
- Details
- Category: Multiple Platform
What's New:
- Added Sound Blaster Pro and Pro 2 emulation
- Added Nuked-OPL3 for OPL audio rendering
- Added a mixer GUI window to control volumes, filters, effects and save settings to a file
- Added an audio OSD to adjust volumes
- Added reverb, chorus, crossfeed, balance audio effects
- Fixed horizontal PEL panning in CGA graphics mode
- Fixed CPU 32-bit PUSH for 16-bit segment registers
- Fixed audio crash when restoring a savestate with the serial modem installed
- Fixed floppy disk snatch sound at boot time
- Fixed PC Speaker audio desync
- Fixed Sound Blaster and MPU-401 not updating their hardware settings after a state restore
- The system sound effects are now audible in all GUI modes
- Audio filters and volumes have been tuned according to common knowledge and direct measurements
- Details
- Category: Multiple Platform
What's New:
possibility of renaming the host device "letter" from previously hardcoded
H: to any letter but C: (cassette), E:, K: and S:
So if you have e.g. a program with hardcoded "D:" (as for diskette) you
can now use it on a host device as well by renaming the host device to D:
either via the Emulation configuration -> Host device settings menu
or using command line option-Hdevicename <X>
little thing but useful (for me at least): tooltip in the settings
menu that reminds users there are virtual host devices with
automatic ATASCII<->ASCII conversion (mainly end-of-line character).
Extremely useful for all text files including ATARI BASIC source code
that can be stored using LIST "H6:PROGRAM.LST" and read back using
ENTER "H6:PROGRAM.LST" (H6 = H1 with ASCII conversion, etc.).
- Details
- Category: Multiple Platform
What's New:
- Fix some bugs on the latest breakpoints changes
- Some improvements to breakpoints
- Details
- Category: Multiple Platform
What's New:
R12
- Fix LEGACY My socks are weapons, broken R6
- Fix STE sound, broken R11 (oops!)
R13
- Fix OSD reset info
- Fix trash with ST Video/Single pixels
- Details
- Category: Multiple Platform
What's New:
Changes
- This version is backwards compatible with save states from SameBoy 0.14.3 and newer, as well as save states from any BESS compliant emulator
New/Improved Features
- SameBoy on iOS will now warn the user if it hasn’t been correctly signed, which could prevent “Open With” from working with SameBoy
Accuracy Improvements/Fixes
- Fixed a bug that made SameBoy think a WorkBoy was connected in some cases where a Game Boy Printer was connected
Bug Fixes
- Fixed a bug that made SameBoy incompatible with macOS versions 10.9 to 10.15
- Fixed several UI issues with the Printer Feed on macOS Big Sur and newer
- Prevent some Cocoa toolbar items from overflowing into a menu item that would crash on click
- Fixed a bug that prevented SameBoy from opening ROM files if VisualBoyAdvance was also installed on macOS
- VSync is now automatically disabled in the SDL frontend if the screen refresh rate is under 60Hz, which could cause garbled audio on some machines
- Fixed a bug where the SDL frontend would indefinitely hang if the current audio device became unavailable while using the XAudio 2.7 driver
Misc Internal Changes
- The iOS Deb releases no longer contain local file ownership information
- The SDL version used in the Windows release has been updated to 2.28.5
- Details
- Category: Multiple Platform
What's New:
This release fixes a regression in static media analysis introduced by release 2023-12-26 that affected disk images for the Electron, Amstrad CPC, Oric and ZX Spectrum.
- Details
- Category: Multiple Platform
What's New:
- Altirra OS updated to v3.41
- Altirra BASIC updated to v1.58
- Fix buffer over-read in generate_partial_pmpl_colls (#165)
- Atari ST/TT/Falcon optimizations
- Fixed keystrokes for inserting/deleting of line/character (#179)
- SIO now resets BRKKEY (fixes Arsantica 3 demo)
- Fix for issue #199 (BBSB warp doesn't work)
- Fixes CTRL and CAPS keys when using SDL12-compat library.
- DOC/README.RPI explains clearly support for various RaspberryPis
- Details
- Category: Multiple Platform
What's New:
- Fix composite colour switching in -ccr simple and -ccr 5bit [Keith Palmer]
- Fix running with -ui null
- Details
- Category: Multiple Platform
What's New:
New Features
CHD built in support: Chdman.exe is no longer needed!, RV now supports reading all CHD Versions, and compression. (Thanks to a number of people over in the RV Discord Channel for help out making this one a reality.) Along with the CHD scanning being built in a lot of work has been done to make this use parallel processing code, to give somewhere around a 3 to 4 times speed improvement in scanning over chdman.exe!!
Keep only full sets: There is now a directory option to only keep full game sets. Any incomplete sets will not be fixed, meaning no more dirs full of 1000's of cue files and no isos.
ZipMove improvements: ZipMove is now used in more cases where possible, zipmoving zips even if they are not complete, but are best available.
No-Intro DAT Improvements: Support for Parent/child and Numbered No-Intro DATs have been added, so you can do all of these styles from the one source No-Intro DAT's, and use dir options to set your style preferences.
Don't stop scanning: A number of scanning errors are handled better now, previously they would stop the scan, now they are reported as errors, and the scan continues.
Bug Fixes
DatVault Linux: Datvault has been fixed to work in Linux. Check Boxes working correctly.
Added some missing headers: Added lynx.xml & a7800.xml header support.
Missing files cannot have alt values: Finally tracked down a cause of this error, and fixed it.
Fix case sensitive FS issues: Fixed some issues to make case sensitive file systems better supported.
Duplicate directories occurring in the tree: Fixed a bug that allowed multiple dirs of the same name to appear in the tree.
ToSort default dir: If removed it can be added back in as a relative path dir.
MIA in FixDats: Added the MIA flag to fix Dats.
- Details
- Category: Multiple Platform
What's New:
Debugger: SNES - Add Color/Plot info in GSU debugger status view
- Details
- Category: Multiple Platform
What's New:
ui: Get Windows product and build number
nv2a: Fix SET_ANTI_ALIASING_CONTROL
- Rename from SET_SMOOTHING_CONTROL
- Use correct register