Releases with ports for two or more operating systems.
- Details
- Category: Multiple Platform
What's New:
- Use original names for PSN stuff
- Add a language whitelist setting
- Always name archives after the game name
- Add support for NSZ
- Expose most settings in the web UI
- Make ignored status take precedence over complete status in the web UI
- Additionally match the whole flag string to allow discarding specific flag combinations
- Make purge-roms physically delete orphan ROMs
- Details
- Category: Multiple Platform
What's New:
- Ignore WDM 0xfc,0xfd,0xff to avoid HOST.FST causing Code Red.
- Fix $C019 reading to match Deater's Midline demo
- Add false reads for RMW instruction, (dloc),y, abs,x, and abs,y modes. Only 8-bit false reads are done currently (this only affect 16-bit RMW, where I know of nothing using the false reads).
- Fix reported bug where long paths in the file selection screens didn't truncate the files so the endings could always be seen.
- Allow 140K .SDK images to be selected in the image file selection screen.
- Fix $C030 speaker toggle emulation to eliminate a 60-Hertz buzz caused by the code being organized around 60Hz screen refresh and not counting on the last toggle correctly in all cases. The $C030 speaker output ramps down to 0 after about 60msec to avoid the annoying "click" 4 seconds later when KEGS pauses sound output.
- Details
- Category: Multiple Platform
What's New:
ui: Get Windows product and build number
nv2a: Fix SET_ANTI_ALIASING_CONTROL
- Rename from SET_SMOOTHING_CONTROL
- Use correct register
- Details
- Category: Multiple Platform
What's New:
- Update to version 2.7.0
- [MacOS X] work on github action to build Mac package on release
- Various fixes for font handling / font and language selection
- Update extlibs/nowide to v.11.2.0
- Retired the Reflect and Particle Animation layouts from the main project
- Removed deprecated libavresample
- Fix incorrect bounds check
- Fixes for filters based on playcount, playtime, file availability - correctly update filter list after playing a game if list is sorted on playcount or playtime, including by repositioning current selection if necessary - switch statistics to be kept per game and emulator instead of per game and romlist - added lazier loading of play stats, only load them if/when necessary
Read more: Multiple Emulator Frontend - Attract-Mode v2.7.0 - Released
- Details
- Category: Multiple Platform
What's New:
- Fix composite colour switching in -ccr simple and -ccr 5bit [Keith Palmer]
- Details
- Category: Multiple Platform
What's New:
bug fixes
- fixed debugger "TV Screen" rewinding
* bleed through frame was wrong
* screen resizes correctly when rewound
- rewind no longer crashes at reset boundaries
* under certain conditions the program would panic because of missing rewind entries
- Details
- Category: Multiple Platform
What's New:
Implemented enhancements
- Update translations: Portugese(Brazil), Russian, Norwegian Bokmal
- Add translations: Swedish
Fixed bugs
- Fix and refactor adding default autoprofile
- Fix GUI does not recognize super + action
- Fix /dev/uinput static device node access pull
- Fix building for SDL version between 2.0.12 and 2.0.16
Notable changes
- Build AppImage package on Ubuntu 20.04
- Bump SDL version for AppImage and Windows from 2.0.20 to 2.26.5